The name Go̠l Kōz Gri is derived from the Sylvin language, as Go̠l Kōz Gri was founded by Srae, who was culturaly Wood Elf.
Climate
Go̠l Kōz Gri has a yearly average temperature of 34°C (93°F), with its average temperature during the summer being a blistering 38°C (100°F) and its average temperature during the winter being a warm 30°C (86°F). Go̠l Kōz Gri receives an average of 66 cm/y (25 in/y) of precipitation, most of which comes in the form of rain during the spring. Go̠l Kōz Gri covers an area of nearly 235 km2 (94 mi2), and an average elevation of 25788 m (-1293 ft) above sea level.
Overview
Go̠l Kōz Gri was founded durring the early 15th century in summer of the year 1416, by Srae. The establishment of Go̠l Kōz Gri suffered from many setbacks, delays, and obsticles, most notably a group of Go̠l Kōz Gri which required millitary assistance exterminate before the community could finish being built.
Go̠l Kōz Gri was built using the conventions of Wood Elf durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Go̠l Kōz Gri is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Go̠l Kōz Gri is buildings are arranged within a network of narrow packed earth streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Go̠l Kōz Gri's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. Astonishigly, the boondoggle-of-a-fortified wall are in pristine condishion, as if they had just been finished before you laied eyes upon them.
Before you’ve even set foot into the heart of Go̠l Kōz Gri, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the city. Merchants seem very eager to sell their wares at discount prices. Something is coming.
Civic Infrastructure
Go̠l Kōz Gri possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Go̠l Kōz Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Go̠l Kōz Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Go̠l Kōz Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Go̠l Kōz Gri's parks.
Go̠l Kōz Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Go̠l Kōz Gri.
Go̠l Kōz Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Go̠l Kōz Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Go̠l Kōz Gri has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Go̠l Kōz Gri has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Go̠l Kōz Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Go̠l Kōz Gri has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Go̠l Kōz Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Go̠l Kōz Gri's public wards, blessings, and other arcane systems.
Go̠l Kōz Gri has an Millitary Academy which trains military officers and specilists.
Go̠l Kōz Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Go̠l Kōz Gri's grid is powered by an arcane means.
Go̠l Kōz Gri's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Go̠l Kōz Gri has a first rate hospital which caters to anyone in need of long term medical care.
Go̠l Kōz Gri has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Go̠l Kōz Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Go̠l Kōz Gri's natural decorations nor waterways.
Go̠l Kōz Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Go̠l Kōz Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Go̠l Kōz Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Go̠l Kōz Gri is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Go̠l Kōz Gri's garrison was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.
In Go̠l Kōz Gri rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.
The Mud Elemental, Small near Go̠l Kōz Gri are known to be a mutant strain of the creature.
Go̠l Kōz Gri's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Mysticism energies of tier 2 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 109
Farmers: 158
Farm Laborer: 277
Hunters: 178
Milk Maids: 163
Ranchers: 70
Ranch Hands: 165
Shepherds: 154
Farmland: 221225 m2
Cattle and Similar Creatures: 13861
Poultry: 166335
Swine: 11089
Sheep: 554
Goats: 110
Horses, Mounts, and Beasts of Burden: 5544
Craftsmen
Arms and Toolmakers: 115
Blacksmiths: 135
Bookbinders: 70
Buckle-makers: 73
Cabinetmakers: 128
Candlemakers: 184
Carpenters: 170
Clothmakers: 145
Coach and Harness Makers: 60
Coopers: 154
Copper, Brass, Tin, Zinc, and Lead Workers: 75
Copyists: 54
Cutlers: 46
Fabricworkers: 128
Farrier: 284
Furriers: 36
Glassworkers: 191
Gunsmiths: 127
Harness-Makers: 53
Hatters: 103
Hosiery Workers: 39
Jewelers: 61
Leatherwrights: 149
Locksmiths: 57
Matchstick makers: 85
Musical Instrument Makers: 81
Painters, Structures and Fixtures: 66
Paper Workers: 85
Plasterers: 72
Pursemakers: 92
Roofers: 56
Ropemakers: 53
Rugmakers: 53
Saddlers: 108
Scabbardmakers: 121
Scalemakers: 58
Scientific, Surgical, and Optical Instrument Makers: 36
Sculptors, Structures and Fixtures: 53
Shoemakers: 52
Soap and Tallow Workers: 170
Tailors: 299
Tanners: 72
Upholsterers: 77
Watchmakers: 78
Weavers: 168
Whitesmiths: 43
Merchants
Adventuring Goods Retellers: 39
Arcana Sellers: 38
Beer-Sellers: 74
Booksellers: 85
Butchers: 135
Chandlers: 132
Chicken Butchers: 151
Entrepreneurs: 56
Fine Clothiers: 135
Fishmongers: 142
Florists: 33
Potion Sellers: 89
Resellers: 205
Spice Merchants: 74
Wine-sellers: 110
Wheelwright: 85
Woodsellers: 52
Service workers
Bakers: 291
Barbers: 299
Coachmen: 81
Cooks: 264
Doctors: 114
Gamekeepers: 86
Grooms: 47
Hairdressers: 191
Healers: 144
Housekeepers: 163
Housemaids: 264
House Stewards: 168
Inns: 54
Laundry maids: 108
Maidservants: 198
Nursery Maids: 106
Pastrycooks: 163
Restaurateur: 221
Tavern Keepers: 277
Specialized Laborer
Ashworkers: 75
Bleachers: 50
Chemical Workers: 32
Coal Heavers: 117
In-Town Couriers: 123
Long Haul Couriers: 126
Dockyard Workers: 108
Gas Workers: 27
Hay Merchants: 47
Leech Collectors: 156
Millers: 132
Miners: 123
Oilmen and Polishers: 88
Postmen: 132
Pure Finder: 72
Skinners: 163
Sugar Refiners: 32
Tosher: 85
Warehousemen: 191
Watercarriers: 116
Watermen, Bargemen, etc.: 168
Skilled Laborers
Accountants: 72
Alchemist: 80
Clerk: 115
Dentists: 56
Educators: 156
Engineers: 85
Gardeners: 58
Mages: 42
Plumbers: 59
Pharmacist: 65
Professors: 24
Scientists: 41
Wizards: 24
Civil Servants
Adventurers: 54
Bankers: 79
Civil Clerks: 123
Civic Iudex: 59
Consultants: 35
Exorcist: 128
Fixers: 68
Kami Clerk: 103
Landlords: 101
Lawyers: 68
Legend Keepers: 93
Militia Officers: 462
Monks, Monastic: 158
Monks, Civic: 168
Historian, Oral: 138
Historian, Textual: 68
Policemen, Sheriffs, etc.: 132
Priests: 277
Rangers: 75
Rat Catchers: 84
Scholars: 82
Spiritualist: 106
Slayers: 31
Storytellers: 217
Military Officers: 184
Cottage Industries
Brewers: 154
Comfort Services: 191
Enchanters: 58
Herbalists: 63
Jaminators: 191
Needleworkers: 178
Potters: 89
Preserve Makers: 168
Quilters: 81
Seamsters: 264
Spinners: 158
Tinker: 60
Weaver: 149
Artists
Actors: 59
Architects: 21
Bards: 85
Costumers: 33
Dancers: 65
Drafters: 36
Engravers: 45
Fine Furniture Carpenters: 27
Glaziers: 60
Inlayers: 50
Musicians: 154
Painters, Art: 28
Playwrights: 58
Sculptors, Art: 49
Wood Carvers: 205
Writers: 178
Produce Industries
Butter Churners: 178
Canners: 154
Cheesmakers: 191
Ice Merchants: 24
Millers: 102
Picklers: 89
Smokers: 70
Stockmakers: 61
Tobacconists: 85
Tallowmakers: 138
20836 of Go̠l Kōz Gri's population work within a Foundational Occupation.
1165 work in Agriculture
4615 work as Craftsmen
1635 work as Merchants
3239 work as Service Workers
2163 work as General Laborers
877 work as Skilled Laborers
3093 work as Civil Servants
1804 work in Cottage Industries
1153 work as Artists
1092 work in Produce Industries
30728 of Go̠l Kōz Gri's population do not work in a formal occupation, but do contribute to the local economy. 3881 (7%) are noncontributers.
Points of Interest
Go̠l Kōz Gri is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from an attack. One of Go̠l Kōz Gri's local festivals commemorates this miracle.